Reflection

 

 

using System;

using System.Windows.Forms;

using System.Reflection;

 

namespace Reflection1

{

    public partial class Form1 : Form

    {

        public Form1()

        {

            InitializeComponent();

        }

 

        public double d;

 

        private void button1_Click(object sender, EventArgs e)

        {

            textBox1.Clear();

           

            Assembly asm = Assembly.LoadFrom("rdll.dll");

           

            Type[] t = asm.GetTypes();

            for (int j = 0; j < t.Length; j++)

            {

                textBox1.Text = t[j].FullName;

                textBox1.Text += "\r\n" + t[j].BaseType.ToString();

 

                MethodInfo[] m = t[j].GetMethods();

                for (int i = 0; i < m.Length; i++)

                    textBox1.Text += "\r\n" + m[i].ToString();

 

                FieldInfo[] f = t[j].GetFields();

                for (int i = 0; i < f.Length; i++)

                    textBox1.Text += "\r\n" + f[i].ToString();

 

                ConstructorInfo[] c = t[j].GetConstructors();

                for (int i = 0; i < c.Length; i++)

                    textBox1.Text += "\r\n" + c[i].ToString();

            }

 

        }

 

 

        private void button2_Click(object sender, EventArgs e)

        {

            textBox1.Clear();

 

            Type t = typeof(ClassG1);

 

                textBox1.Text = t.FullName;

                textBox1.Text += "\r\n" + t.BaseType.ToString();

 

                MethodInfo[] m = t.GetMethods();

                for (int i = 0; i < m.Length; i++)

                    textBox1.Text += "\r\n" + m[i].ToString();

 

                FieldInfo[] f = t.GetFields();

                for (int i = 0; i < f.Length; i++)

                    textBox1.Text += "\r\n" + f[i].ToString();

 

                ConstructorInfo[] c = t.GetConstructors();

                for (int i = 0; i < c.Length; i++)

                    textBox1.Text += "\r\n" + c[i].ToString();           

 

        }

    }

}

 

Source code